Building game engines and agent systems. Based in India.
Developer with six years of shipping — from Assembly and PyTorch to Flutter and Rust. Currently building ludexel, a multi-engine platform that turns a prompt into a playable game, on top of fabri, my own local-memory and agent-orchestration framework. Prior work spans a Smart India Hackathon 2022 winning Flutter app, computer-vision implementations from scratch, systems tooling, and a decade of side projects.