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Rushikesh Patade

Building game engines and agent systems. Based in India.

Summary

Developer with six years of shipping — from Assembly and PyTorch to Flutter and Rust. Currently building ludexel, a multi-engine platform that turns a prompt into a playable game, on top of fabri, my own local-memory and agent-orchestration framework. Prior work spans a Smart India Hackathon 2022 winning Flutter app, computer-vision implementations from scratch, systems tooling, and a decade of side projects.

Selected projects

Trajectory

Toolbox

Languages
Python · TypeScript · Dart · Rust · C · C++ · Assembly · Lua · Java
Runtimes
Node.js · Astro · Flutter · PyTorch · pygame
Systems
GBA / devkitARM · UEFN / Verse · Roblox · Cloudflare Pages · Docker · Qdrant · MongoDB · MinIO
Practice
Agent orchestration · Content-addressed storage · Retro/embedded tooling · Computer vision · Editorial UI

Additional work — selected repositories

AI, Agents & LLM tooling
fabri
Games & engines
Space-Blaster · SnakeGame · Slide-Puzzle-with-A-Solver · Conway-s-Game-of-Life · Stickman
ML & Computer Vision
ssd-implementation · Image-Caption
Systems & low-level
Smart-Home-Automation · compression_algorithms · Web-Crawler · remote-mouse · IoT-Architecture
Mobile
Nakshekadam · nakshekadam_web · appwrite_ui_auth · eaton_spark · eaton_spark_backend
Utilities & tools
SoundCloudSaver · skills-tracker · Rushour0